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Introduction 1
Introduction to the course.
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Lecture1.1
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Lecture1.2
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Lecture1.3
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Design & Computation Theory :: Opens 10. Oct. 2018 1
The module covers the theoretical foundations for computational design.
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Lecture2.1
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Lecture2.2
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Assignment2.1
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Lecture2.3
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Lecture2.4
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Lecture2.5
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Lecture2.6
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Lecture2.7
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Lecture2.8
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Lecture2.9
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Lecture2.10
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Parametric Modelling :: 17. Oct. 2018 1
The module provides the basis for parametric modelling with Grasshopper for Rhino 3D.
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Lecture3.1
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Assignment3.1
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Introduction to Programming I :: Opens 24. Oct. 2018 1
This module introduces you to programming with C# in Grasshopper for Rhino 3D.
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Lecture4.1
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Lecture4.2
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Lecture4.3
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Lecture4.4
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Lecture4.5
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Lecture4.6
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Lecture4.7
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Lecture4.8
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Lecture4.9
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Assignment4.1
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Introduction to Programming II :: Opens 07. Nov. 2018 1
The module introduces the implementation of 2D and 3D Cellular Automata by using C# for Grasshopper in Rhino 3D.
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Lecture5.1
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Lecture5.2
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Lecture5.3
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Lecture5.4
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Lecture5.5
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Lecture5.6
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Assignment5.1
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BIM Revit & Dynamo :: Opens 14. Nov. 2018 1
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Lecture6.1
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Lecture6.2
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Lecture6.3
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Lecture6.4
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Lecture6.5
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Lecture6.6
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Lecture6.7
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Assignment6.1
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Design Analysis I - Daylight :: Opens 23. Nov. 2018 1
In this module you learn how to analyse the daylight performance of a building design.
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Lecture7.1
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Lecture7.2
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Lecture7.3
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Lecture7.4
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Lecture7.5
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Assignment7.1
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Lecture7.6
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Design Analysis II - Visibility :: Opens 28. Nov. 2018 2
In this module you learn how to analyse visibility as a behaviourally and experientially relevant feature of a building design.
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Lecture8.1
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Assignment8.1
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Lecture8.2
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Lecture8.3
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Lecture8.4
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Lecture8.5
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Lecture8.6
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Lecture8.7
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Lecture8.8
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Assignment8.2
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Lecture8.9
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Lecture8.10
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Design Analysis III - Spatial Relations :: Opens 05. Dec. 2018 1
In this module you learn how to analyse spatial relations as a behaviourally and experientially relevant feature of a building design.
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Lecture9.1
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Lecture9.2
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Lecture9.3
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Lecture9.4
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Lecture9.5
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Assignment9.1
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Lecture9.6
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Lecture9.7
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Webmaps :: Opens 19. Dec. 2018 1
In this module you learn how to bring your designs from Rhino/Grasshopper to a website via Mapbox
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Lecture10.1
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Lecture10.2
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Lecture10.3
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Lecture10.4
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Lecture10.5
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Assignment10.1
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Lecture10.6
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Unity for VR/AR :: Opens 09. Jan. 2019 1
In this module we show you how to bring your design to Unity and create a VR/AR model out of it.
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Lecture11.1
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Lecture11.2
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Lecture11.3
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Lecture11.4
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Assignment11.1
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Lecture11.5
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Conclusion :: Opens 30. Jan. 2019 2
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Lecture12.1
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Assignment12.1
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Lecture12.2
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Alternaitve E-Mail Assignment – Visibility Analysis [CDM]
In case the login is not working so that you cannot access the assignment page, please use the following instructions:
Task Description
- Analyze visibility related features of your building! Therefore, choose one floor and furnish the floor in order to assign certain activities to certain locations (e.g. working, sleeping, eating, hygiene, cooking, relaxing).
- Use different methods and metrics to discover what one can see when being at certain places in your building and while moving through it. Test if certain locations fulfill the desired degree of visibility for the envisioned activities (that you located by placing furniture). These requirements you should define on your own (e.g. do I want to be seen when I lie on the bed, or from the entrance I want to see certain spaces).
- Furthermore, create an Isovist Field for the whole floor and figure out, at which places the field of view is, for instance, largest or smallest; most or least compact or has the longest sightlines. Use this information to inform the location of activities (represented as furniture). Make some assumptions about which properties might be best suited for these activities (such as that your cosy reading corner shall have a large Isovist area, low compactness, and long sight lines).
- After your analysis, make changes to your design and re-analyze it to proof that your new design fulfills the requirements.
- Submit your work as a one-page PPT showing the state before and after the design changes. Make short annotations to the plan in order to let the readers of your PPT understand what you tested and how it performs.
- Submit your exercise latest by 12.12.2018 by sending your PowerPoint file (compressed as zip file) to Reinhard Koenig!
- Please name the file as follows: VisibilityAnalysis[CDM]_YourMatrikelNumber_YourFirstAnd_SecondName!
The exercise will be graded with points. The best grade is 5 points, the worst grade is 0 points. You need to submit all exercises/assignments and reach at least half of the available points to pass the course. The final grade is calculated by the corresponding interpolation.