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Introduction 1
Introduction to the course.
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Lecture1.1
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Lecture1.2
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Lecture1.3
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Design & Computation Theory :: Opens 10. Oct. 2018 1
The module covers the theoretical foundations for computational design.
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Lecture2.1
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Lecture2.2
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Assignment2.1
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Lecture2.3
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Lecture2.4
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Lecture2.5
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Lecture2.6
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Lecture2.7
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Lecture2.8
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Lecture2.9
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Lecture2.10
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Parametric Modelling :: 17. Oct. 2018 1
The module provides the basis for parametric modelling with Grasshopper for Rhino 3D.
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Lecture3.1
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Assignment3.1
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Introduction to Programming I :: Opens 24. Oct. 2018 1
This module introduces you to programming with C# in Grasshopper for Rhino 3D.
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Lecture4.1
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Lecture4.2
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Lecture4.3
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Lecture4.4
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Lecture4.5
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Lecture4.6
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Lecture4.7
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Lecture4.8
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Lecture4.9
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Assignment4.1
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Introduction to Programming II :: Opens 07. Nov. 2018 1
The module introduces the implementation of 2D and 3D Cellular Automata by using C# for Grasshopper in Rhino 3D.
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Lecture5.1
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Lecture5.2
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Lecture5.3
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Lecture5.4
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Lecture5.5
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Lecture5.6
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Assignment5.1
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BIM Revit & Dynamo :: Opens 14. Nov. 2018 1
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Lecture6.1
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Lecture6.2
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Lecture6.3
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Lecture6.4
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Lecture6.5
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Lecture6.6
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Lecture6.7
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Assignment6.1
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Design Analysis I - Daylight :: Opens 23. Nov. 2018 1
In this module you learn how to analyse the daylight performance of a building design.
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Lecture7.1
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Lecture7.2
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Lecture7.3
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Lecture7.4
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Lecture7.5
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Assignment7.1
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Lecture7.6
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Design Analysis II - Visibility :: Opens 28. Nov. 2018 2
In this module you learn how to analyse visibility as a behaviourally and experientially relevant feature of a building design.
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Lecture8.1
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Assignment8.1
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Lecture8.2
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Lecture8.3
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Lecture8.4
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Lecture8.5
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Lecture8.6
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Lecture8.7
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Lecture8.8
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Assignment8.2
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Lecture8.9
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Lecture8.10
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Design Analysis III - Spatial Relations :: Opens 05. Dec. 2018 1
In this module you learn how to analyse spatial relations as a behaviourally and experientially relevant feature of a building design.
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Lecture9.1
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Lecture9.2
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Lecture9.3
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Lecture9.4
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Lecture9.5
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Assignment9.1
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Lecture9.6
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Lecture9.7
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Webmaps :: Opens 19. Dec. 2018 1
In this module you learn how to bring your designs from Rhino/Grasshopper to a website via Mapbox
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Lecture10.1
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Lecture10.2
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Lecture10.3
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Lecture10.4
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Lecture10.5
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Assignment10.1
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Lecture10.6
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Unity for VR/AR :: Opens 09. Jan. 2019 1
In this module we show you how to bring your design to Unity and create a VR/AR model out of it.
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Lecture11.1
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Lecture11.2
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Lecture11.3
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Lecture11.4
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Assignment11.1
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Lecture11.5
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Conclusion :: Opens 30. Jan. 2019 2
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Lecture12.1
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Assignment12.1
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Lecture12.2
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Full 3D Cellular Automata
Equipped with the knowledge about programming and how Cellular Automata work, you should be able to explore the example of the “full 3D CA” on your own!
For all CA Grasshopper examples in this module you need the Anemone Plugin, which allows us to have loops in Grasshopper: https://www.food4rhino.com/app/anemone
Download simplified Grasshopper file: CellularAutomata_04_3D_free_Simplified (works without external Plugin)
Download Grasshopper file as used in the Lecture :: CellularAutomata_04_3D_free (external Plugin needed! https://provingground.io/tools/conduit-for-grasshopper/)