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Introduction 1
Introduction to the course.
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Lecture1.1
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Lecture1.2
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Lecture1.3
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Design & Computation Theory :: Opens 10. Oct. 2018 1
The module covers the theoretical foundations for computational design.
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Lecture2.1
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Lecture2.2
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Assignment2.1
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Lecture2.3
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Lecture2.4
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Lecture2.5
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Lecture2.6
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Lecture2.7
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Lecture2.8
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Lecture2.9
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Lecture2.10
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Parametric Modelling :: 17. Oct. 2018 1
The module provides the basis for parametric modelling with Grasshopper for Rhino 3D.
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Lecture3.1
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Assignment3.1
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Introduction to Programming I :: Opens 24. Oct. 2018 1
This module introduces you to programming with C# in Grasshopper for Rhino 3D.
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Lecture4.1
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Lecture4.2
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Lecture4.3
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Lecture4.4
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Lecture4.5
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Lecture4.6
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Lecture4.7
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Lecture4.8
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Lecture4.9
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Assignment4.1
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Introduction to Programming II :: Opens 07. Nov. 2018 1
The module introduces the implementation of 2D and 3D Cellular Automata by using C# for Grasshopper in Rhino 3D.
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Lecture5.1
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Lecture5.2
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Lecture5.3
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Lecture5.4
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Lecture5.5
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Lecture5.6
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Assignment5.1
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BIM Revit & Dynamo :: Opens 14. Nov. 2018 1
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Lecture6.1
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Lecture6.2
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Lecture6.3
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Lecture6.4
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Lecture6.5
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Lecture6.6
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Lecture6.7
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Assignment6.1
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Design Analysis I - Daylight :: Opens 23. Nov. 2018 1
In this module you learn how to analyse the daylight performance of a building design.
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Lecture7.1
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Lecture7.2
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Lecture7.3
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Lecture7.4
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Lecture7.5
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Assignment7.1
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Lecture7.6
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Design Analysis II - Visibility :: Opens 28. Nov. 2018 2
In this module you learn how to analyse visibility as a behaviourally and experientially relevant feature of a building design.
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Lecture8.1
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Assignment8.1
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Lecture8.2
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Lecture8.3
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Lecture8.4
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Lecture8.5
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Lecture8.6
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Lecture8.7
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Lecture8.8
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Assignment8.2
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Lecture8.9
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Lecture8.10
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Design Analysis III - Spatial Relations :: Opens 05. Dec. 2018 1
In this module you learn how to analyse spatial relations as a behaviourally and experientially relevant feature of a building design.
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Lecture9.1
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Lecture9.2
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Lecture9.3
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Lecture9.4
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Lecture9.5
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Assignment9.1
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Lecture9.6
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Lecture9.7
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Webmaps :: Opens 19. Dec. 2018 1
In this module you learn how to bring your designs from Rhino/Grasshopper to a website via Mapbox
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Lecture10.1
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Lecture10.2
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Lecture10.3
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Lecture10.4
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Lecture10.5
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Assignment10.1
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Lecture10.6
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Unity for VR/AR :: Opens 09. Jan. 2019 1
In this module we show you how to bring your design to Unity and create a VR/AR model out of it.
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Lecture11.1
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Lecture11.2
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Lecture11.3
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Lecture11.4
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Assignment11.1
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Lecture11.5
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Conclusion :: Opens 30. Jan. 2019 2
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Lecture12.1
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Assignment12.1
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Lecture12.2
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Import to Mapbox
In this lesson, you will get yourself familiar with the Mapbox Studio interface and import your model into the map using the GeoJSON files we generated in the last part.
Download:
Backup GeoJSON files – In the case you were not able to complete the last part, you can use these files instead of your own.
Useful links:
MapBox Studio Help – A collection of tutorials on the basic operations in Mapbox Studio interface.
More Tutorials – Another collection of Mapbox tutorial, focused more on the platform in general, but you can still find some interesting beginner level projects.
Questions or Problems?
please use the course forum!